Raytracer
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include
utils
Color.hpp
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#include "VecN.hpp"
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#ifndef __COLOR_HPP__
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#define __COLOR_HPP__
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namespace
Raytracer::Utils
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{
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double
linearToGamma(
double
linear);
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void
writeColor(std::ostream &out,
const
Color &pixelColor);
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}
// namespace Raytracer::Utils
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#endif
/* __COLOR_HPP__ */
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